Undead Gunslinger • Base Mesh
I spent the weekend building most of the base mesh of my latest 3D model, Undead Gunslinger, based on the model sheet I drew. I used Maya 2012. I’ve never really used Maya, so it has been a real...
View ArticleThe Making of Undead Gunslinger • Base Mesh Creation
As featured on page 1 of the Autodesk Area in July 2011 Please enjoy watching my first free video demonstration and tutorial series of creating a fully fleshed out high resolution 3D character model...
View ArticleConcept Sculpt 2 • Tribal Alien
Started a new concept sculpt tonight. Nowhere near finished, but I think it has promise.
View ArticleUndead Gunslinger • Mudbox Model
I started to Mudbox Undead Gunslinger today. I roughed in some flat color on the diffuse textures. Texture one is the head, eyes, and teeth. Texture two is the body. The third texture is the hat,...
View ArticleGDC 2012 & Lizardman Progress
Back from GDC 2012 a week now – and what a GDC! I gave a private class/presentation at the Epic booth demonstrating how to build a racing HUD in Unreal with Scaleform. It went really well. On top of...
View ArticleMudbox Work [July 15, 2012]
I made some more progress on two pieces I’ve been working on for a while now. First, I added more detail and revised details of my alien concept sculpt, and second, I added more details and began...
View ArticleOld Book and Table 3D Model
A 3D model I built of an old book and table. Includes normal and specularity map. Tools used: 3D Studio Max & Mudbox
View ArticleUndead Gunslinger – Mixamo Walk Cycle
I had a chance to play with Mixamo’s cloud service, which includes an auto-rigger, and animation clips. I uploaded my Undead Gunslinger base mesh. After only a few short minutes, and what was...
View ArticleFrank [123D Creature Bust]
I had some free time today to play around with 123D Creature from Autodesk. It’s a free app available on iOS devices and PC (so far) for sculpting 3D creature models and painting them in a manor not...
View ArticleUV Tiling in ShaderFX
[Reposted from my AREA blog - Game On] Recently I was asked how to tile textures inside ShaderFX, so I figured I’d provide a little instruction today for everyone. It’s really very simple, but if...
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